{"id":550,"date":"2006-03-09T17:05:59","date_gmt":"2006-03-09T09:05:59","guid":{"rendered":""},"modified":"2010-06-25T11:55:05","modified_gmt":"2010-06-25T03:55:05","slug":"the_technology_behing_shadow_of_the_colo","status":"publish","type":"post","link":"https:\/\/nick.onetwenty.org\/index.php\/2006\/03\/09\/the_technology_behing_shadow_of_the_colo\/","title":{"rendered":"The technology behind Shadow of the Colossus"},"content":{"rendered":"<p class=\"bloglink\"><a href=\"http:\/\/www.dyingduck.com\/sotc\/making_of_sotc.html\">http:\/\/www.dyingduck.com\/sotc\/making_of_sotc.html<\/a><\/p>\n<p>This article covers a lot of technology including: HDR effects, level-of-detail, stencil-buffer shadows, motion blur, collision detection, inverse kinematics, and fur rendering. A very, very good read.<\/p>\n<p><img src=\"https:\/\/i0.wp.com\/nick.onetwenty.org\/wp-content\/uploads\/b2evo\/sotc_technology.jpg?w=840\" border=\"0\" alt=\"\" data-recalc-dims=\"1\" \/><\/p>\n<p>It&#8217;s rare to see a detailed technical article like this from such a high profile game developer on the web. I <em>strongly<\/em> recommend that all the games\/graphics programmers reading this check it out.<\/p>\n<p><em>Update: It&#8217;s interesting to note that the main character is modelled as a sphere for collision detection.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>http:\/\/www.dyingduck.com\/sotc\/making_of_sotc.html This article covers a lot of technology including: HDR effects, level-of-detail, stencil-buffer shadows, motion blur, collision detection, inverse kinematics, and fur rendering. A very, very good read. It&#8217;s rare to see a detailed technical article like this from such a high profile game developer on the web. I strongly recommend that all the games\/graphics &hellip; <a href=\"https:\/\/nick.onetwenty.org\/index.php\/2006\/03\/09\/the_technology_behing_shadow_of_the_colo\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The technology behind Shadow of the Colossus&#8221;<\/span><\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false},"categories":[1],"tags":[],"jetpack_featured_media_url":"","jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paLsRH-8S","_links":{"self":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts\/550"}],"collection":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/users\/67"}],"replies":[{"embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/comments?post=550"}],"version-history":[{"count":1,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts\/550\/revisions"}],"predecessor-version":[{"id":3879,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts\/550\/revisions\/3879"}],"wp:attachment":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/media?parent=550"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/categories?post=550"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/tags?post=550"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}