{"id":602,"date":"2007-04-10T21:42:40","date_gmt":"2007-04-10T13:42:40","guid":{"rendered":"http:\/\/nick.onetwenty.org\/index.php\/2007\/04\/10\/go3-wrapup\/"},"modified":"2007-04-10T21:43:46","modified_gmt":"2007-04-10T13:43:46","slug":"go3-wrapup","status":"publish","type":"post","link":"https:\/\/nick.onetwenty.org\/index.php\/2007\/04\/10\/go3-wrapup\/","title":{"rendered":"GO3 wrapup"},"content":{"rendered":"<p><a href=\"http:\/\/go3.com.au\/\">GO3<\/a> was an awesome experience; it was only 3 days, but it really felt like a week!<\/p>\n<p>The main highlight for me was definitely the <a href=\"http:\/\/go3.com.au\/html\/conference.html\">conference<\/a>. I played a strong role in suggesting potential speakers and the final line-up contained a lot of game developers that I really admire (and some that I now have a new level of respect for). My favourite talks were very introspective and honest, and communicated the internal processes which go into designing and developing games.<\/p>\n<p>I hope to find time to write more about the conference, but for now I&#8217;ll direct you to the <a href=\"http:\/\/go3.perthnorg.com.au\/\">PerthNorg GO3 blog<\/a> and <a href=\"http:\/\/www.google.com.au\/custom?domains=palgn.com.au&#038;sitesearch=palgn.com.au&#038;cof=S%253Ahttp%253A%252F%252Fpalgn%252Ecom%252Eau%252F%253BGL%253A0%253BAH%253Acenter%253BLH%253A50%253BLW%253A233%253BAWFID%253Aec4cf1ab77cc0568%253B&#038;q=go3\">PALGN&#8217;s excellent coverage<\/a>, and post a few photos.<\/p>\n<p><em><strong>Note<\/strong>: Keep reading to see some photos. Also check out the <a href=\"http:\/\/www.blog.konami.jp\/gs\/hideoblog\/go3_2007_01.html\">photos<\/a> on <a href=\"http:\/\/www.blog.konami.jp\/gs\/hideoblog\/\">Hideo Kojima&#8217;s blog<\/a>!<\/em><\/p>\n<p><!--more--><br \/>\n<a href=\"http:\/\/en.wikipedia.org\/wiki\/Goichi_Suda\"><br \/>\nGoichi Suda<\/a> gave an excellent talk on being a &#8220;Punk&#8221; games developer. I found it really inspiring; especially when he was talking about<a href=\"http:\/\/www.grasshopper.co.jp\/\"> Grasshopper Manufacture<\/a> being a &#8220;Band&#8221; (they&#8217;re like family, they make everything in-house, and they produce original games with short development times). I talked to him at the GO3 cocktail party and mentioned that <a href=\"http:\/\/www.onetwenty.org\/\">OneTwenty<\/a> is my band (Band-do!). He asked if we have a publisher and said that we should move to Japan (and that he would get Konami to publish us!). Oh yeah!<\/p>\n<p>Here&#8217;s a photo of Goichi Suda with OneTwenty (with special guest Simon!):<\/p>\n<p><img id=\"image597\" src=\"https:\/\/i2.wp.com\/nick.onetwenty.org\/wp-content\/uploads\/2007\/04\/p3310052.JPG?w=840\" alt=\"p3310052.JPG\" data-recalc-dims=\"1\" \/><\/p>\n<p><a href=\"http:\/\/en.wikipedia.org\/wiki\/Masaya_Matsuura\">Masaya Matsuura<\/a>&#8216;s talk\/performance focused on music games and music as a core element of games. It was a very well-formulated presentation that started ominously, but ended with all themes resolved. The final musical duet with an <a href=\"http:\/\/en.wikipedia.org\/wiki\/AIBO\">aibo<\/a> robot dog was completely unexpected! I managed to get this photo with him after his talk:<\/p>\n<p><img id=\"image598\" src=\"https:\/\/i2.wp.com\/nick.onetwenty.org\/wp-content\/uploads\/2007\/04\/p3310057.JPG?w=840\" alt=\"p3310057.JPG\" data-recalc-dims=\"1\" \/><\/p>\n<p>After the conference, we all headed to the <a href=\"http:\/\/www.metrobarandbistro.com.au\/\">Metro Bar and Bistro<\/a> for the <a href=\"http:\/\/www.igda.org\/perth\">IGDA Perth Chapter<\/a> meetup. While there I had a quick chat with David Kazim (the GO3 organiser). He seemed incredibly relieved and was already making plans (and business maneuvers) for next year. I&#8217;m looking forward to it!<\/p>\n<p><img id=\"image599\" src=\"https:\/\/i1.wp.com\/nick.onetwenty.org\/wp-content\/uploads\/2007\/04\/p3310060.JPG?w=840\" alt=\"p3310060.JPG\" data-recalc-dims=\"1\" \/><\/p>\n<p>The <a href=\"http:\/\/www.notrees.org\/2007\/index.html\">IZ Nullarbor<\/a> game development demo competition was part of the GO3 Expo, and OneTwenty entered &#8220;Zyberflux&#8221; into the game development category. It was a hotly contested category and they walked away with second prize. Unfortunately, I wasn&#8217;t allowed to be involved in the entry (as I work for the competition sponsor, <a href=\"http:\/\/www.interzonegames.com\/\">Interzone Games<\/a>). Here&#8217;s a photo of someone enjoying Zyberflux on the show floor:<\/p>\n<p><img id=\"image600\" src=\"https:\/\/i2.wp.com\/nick.onetwenty.org\/wp-content\/uploads\/2007\/04\/p4010063.JPG?w=840\" alt=\"p4010063.JPG\" data-recalc-dims=\"1\" \/><\/p>\n<p>I don&#8217;t have too many more photos (a lot didn&#8217;t turn out :() but a lot more happened on that weekend. <a href=\"http:\/\/mizuguchi.biz\/\">Tetsuya Mizuguchi<\/a>&#8216;s talk was enlightening and really made me appreciate his approach to games development. His constant search for new experiences is a inspirational driving force and I had the opportunity to talk to him a little after his talk and at the cocktail party. Nick &#8220;Cece&#8221; Cederstr\u00c3\u0192\u00c2\u00b6m&#8217;s talk on how he got started in the games industry (quitting his job and working for 2 years on a game demo that bombed with publishers) really spoke to me. <a href=\"http:\/\/www.passfieldgames.com\/\">John Passfield<\/a> gave me some sage advise on how to work on casual games while employed at a large games developer. Oh, and needless to say the keynote talk from <a href=\"http:\/\/en.wikipedia.org\/wiki\/Hideo_Kojima\">Hideo Kojima<\/a> was outstanding! \ud83d\ude00<\/p>\n<p>Wow&#8230;. just&#8230; so much stuff&#8230; such a great weekend!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GO3 was an awesome experience; it was only 3 days, but it really felt like a week! The main highlight for me was definitely the conference. I played a strong role in suggesting potential speakers and the final line-up contained a lot of game developers that I really admire (and some that I now have &hellip; <a href=\"https:\/\/nick.onetwenty.org\/index.php\/2007\/04\/10\/go3-wrapup\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;GO3 wrapup&#8221;<\/span><\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false},"categories":[1],"tags":[],"jetpack_featured_media_url":"","jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paLsRH-9I","_links":{"self":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts\/602"}],"collection":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/users\/67"}],"replies":[{"embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/comments?post=602"}],"version-history":[{"count":0,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/posts\/602\/revisions"}],"wp:attachment":[{"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/media?parent=602"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/categories?post=602"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nick.onetwenty.org\/index.php\/wp-json\/wp\/v2\/tags?post=602"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}