New style DS mockup

After reading about how Nintendo is planning a makeover for the DS (ala the GameBoy Advance SP), I made a quick mockup of what it could look like. It’s basically a bit of GameBoy micro + the original DS prototype shown at E3 (last year?).

I made it much smaller than the current DS, and the stylus is housed sideways (slides in from the top right). The start and select buttons are at the front as are the power and wireless LEDs. I didn’t include a GameBoy cartridge slot; I figured that they might drop backwards compatibility like how the GB micro is only GB Advance compatible (it won’t play GB or GBC games).

I guess if they want to stick with the “faceplates” thing that seems to be all the rage at the moment, they could make quite larges areas that could be “personalised” (with designs you can buy from a store). Here’s one in colour with areas in red that could be replaced with a “showcase of your individuality”:

More after the jump. Continue reading “New style DS mockup”

Possible splash images

Another post with a lot of images, but I do feel that I’m nearing the end of my art kick. It’s probably because I’m feeling much less stressed and ready to get back to work. I guess that it’s served its purpose.

Anyhow, here are some potential onetwenty splash images in the “modern” (artsy) style people seemed to approve of on the wiki.

Warning: a lot more after the jump! Continue reading “Possible splash images”

Ice Ice Baby

I picked up SingStar 80’s for $39.95 at my local GamesWizards store. A day before official release and $10 cheaper! So I was already happy before I even played the game. And then… it got even better!

The obvious highlight is “Ice Ice Baby” by Vanilla Ice, and Heidi and I sang (rapped) that first. We then continued through around a third of the available songs including “Karma Chameleon” by Culture Club and “Uptown Girl” by Billie Joel (shouts out to David Chan!).

I’m a little dissapointed that some of the songs that I’m sure I saw on a preliminary list aren’t in the final version (notably “Echo Beach”), but this is definately the best Singstar game I’ve played so far!

Painting

Not sure how I feel about this painting.

The colours aren’t right, the eyes are too far apart, the nose is too long, and the whole thing has a flat feeling to it… but, it’s the first thing I’ve painted for a while now and that feels good.

It was also a fairly brief effort only involving an hour or so Sunday morning and another hour Sunday night. So, I could probably put it’s shortcomings down to polish… although that’s not quite right.

I think the real problem was that I was not very confident. This is rather apparant in the “flatness” of the image. It doesn’t feel right to put bold change in colour down on the canvas, but it needs to be there. Something I need to keep reminding myself about painting is the need to be resolute: if you see it, paint it.

Mouse-drawn mini-comic

I’ve been using DrawTop quite a bit recent and have been getting better at drawing things with the mouse.

I was just practising in GIMP and made a short sequence of images and text. Probably a little artsy and rough for my tastes, but I figured that I may as well post it regardless.

I used black on white and the pencil tool with a 11 pixel circle (original image size was 640×480).


Images get worse after the jump. Continue reading “Mouse-drawn mini-comic”

Synfig: GPL vector animation software

Looks like it is probably still a bit early in development to use for any production work. However, might be worth checking out.

Blurb:

“Synfig is a powerful, industrial-strength vector-based 2D animation software package, designed from the ground-up for producing feature-film quality animation with fewer people and resources. While there are many other programs currently on the market to aid with the efficient production of 2D animation, we are currently unaware of any other software that can do what our software can.”

Microsoft is “jiggy wid it”, they’ve got the “411”

I was reading about My Xbox, Microsoft’s plans to integrate the Xbox 360, Xbox Live, and Xbox.com.

The article I was reading provides details in the form of a dialogue between Clinton Fowler (the Program Manager for My Xbox) and Trixie (presumably the author of the article). I think that they’re trying a little too hard to appeal to their intended demographic.

Choice quotes:

  • “if you’ve already got your gamertag linked to a .NET Passport, you’re golden”
  • “what if I’ve been a bad little monkey and haven’t gotten around to linking my gamertag yet? Am I hosed?”
  • “What’s that “My X80x Rocks” thing?”

A few final thoughts. Firstly, I get the feeling that they expect “gamers” will be more comfortable with My Xbox because the Project Manager is an Xtreme downhill mountain biker, or BMX rider (… do they still call it BMX?), or whatever he is apparantly doing in his profile image.

Secondly, I’m not sure that I want to know about the “secret sauce of Xbox 360”. It just sounds icky and… ewh.