This extended tech demo video from TIME provides a great overview of the thoughtful design of the Playstation Move:
This video seemed like it would be a good follow up to my previous post on E3 2010. This demonstrates how the platform really is beautifully designed.
Sony have a very good internal research and development that have clearly learnt a lot from their experiences with the EyeToy (eg. people like to have something to hold, and a physical controller is required for precise input) on the Playstation 2.
I would love to see a graffiti art program (with the glowing ball indicating paint colour, and the analog trigger provides fine spray control) and a crime scene investigation game (using the devices to control cameras and forensic apparatus).